I'm not quite referring to Mars or Pluto when I say "other worlds". Although, there is no doubt that even a few seconds of stargazing can inspire & fuel your innovation efforts.
By "other worlds" I'm talking a little closer to home than Mars or Pluto. What I am referring to is a great framework for innovation in which we explore other worlds (i.e., people, places or things) that provide the samehigher-order benefits as those provided by our product or service.
The Analogous Worlds Framework consists of three steps:
The Analogous Worlds Framework: a brief example - BMW
Let's take "the ultimate driving machine" for a test drive through the framework and see what we can come up with...
Step 1: Identify the high-order benefits provided by a BMW:
Step 2: Make a list of those people, places or things that provide the same higher-order benefit(s):
Here are a few of many thoughts that come to mind (note that I have bolded those items in the BMW framework above which led to the ideas below):
Hopefully the BMW example will give you a taste of the potential power of The Analogous Worlds Framework. It's a framework that effectively "shakes things up" and gets you to think in terms of the higher-order benefit(s) provided by your product, getting you out of the feature-focused, product-centric paralysis that consumes all of us from time to time.
Please feel free to download the framework, pass it along to your friends & colleagues - and more important than anything, use it. Like many tools, the more you use it, the more it will work for you, and help you generate high-impact, game-changing opportunities.
As always, feel free to contact me with any of your thoughts, comments, or questions.
Great books on innovation & creativity
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By "other worlds" I'm talking a little closer to home than Mars or Pluto. What I am referring to is a great framework for innovation in which we explore other worlds (i.e., people, places or things) that provide the samehigher-order benefits as those provided by our product or service.
The Analogous Worlds Framework consists of three steps:
- Identifying the higher-order benefit(s) provided by your product/service (e.g., save money, save time, guidance, peace of mind, confidence, social connectedness, pleasure, etc.)
- Making a list of those people, places or things that provide the same higher-order benefit (s)
- Asking how these "other worlds" that you identified in step 2 go about providing the higher-order benefit. Is there anything about what they do or how they do it which you could incorporate into your product, or use in aspects of your marketing strategy*?
The Analogous Worlds Framework: a brief example - BMW
Let's take "the ultimate driving machine" for a test drive through the framework and see what we can come up with...
Step 1: Identify the high-order benefits provided by a BMW:
- Saves time. Transportation inventions such as the automobile have cut down the time it takes to get from point A to point B in dramatic fashion (assuming you don't line in LA).
- Provides feeling of importance; status. This should come as no surprise from the Bimmer.
- Provides access; empowerment. BMWs, and cars in general are incredibly empowering tools, enabling people to explore places that otherwise would have been unreachable by foot, horse, bike or train.
Step 2: Make a list of those people, places or things that provide the same higher-order benefit(s):
Step 3: Ask how these "other worlds" that you identified in step 2 go about providing the higher-order benefit(s). Is there anything about what they do or how they do it which you could incorporate into your product, or use in aspects of your marketing strategy?
Here are a few of many thoughts that come to mind (note that I have bolded those items in the BMW framework above which led to the ideas below):
- The BMW butler. Leverage the butler concept and design an on board, voice-activated, computerized "butler" that can do various tasks for you while you drive - e.g., manage the radio settings, climate control, seat positioning, etc.
- The Car Doorman. Leverage the concept of a doorman, and develop a feature that allows drivers to push a button and have the car door open for them, saving them the time & effort of having to open the doors for themselves - an activity which is especially difficult when their hands are full (e.g., when carrying bags of groceries, carrying children).
- In-car Google. Leverage Google's approach to providing access (via pertinent information now!), and develop a voice-activated capability that allows drivers to access information about local traffic, road conditions, local commerce, the "health" of the car, etc.
- Your driving anthem. Similar to the Nike+ / iPod "Power Song" feature that allows runners to push a button and listen to their favorite high-adrenaline song, develop a button under the steering wheel which plays your favorite "cruising song" when pushed. This concept leverages the method via which Tony Robbins provides "empowerment".
Hopefully the BMW example will give you a taste of the potential power of The Analogous Worlds Framework. It's a framework that effectively "shakes things up" and gets you to think in terms of the higher-order benefit(s) provided by your product, getting you out of the feature-focused, product-centric paralysis that consumes all of us from time to time.
Please feel free to download the framework, pass it along to your friends & colleagues - and more important than anything, use it. Like many tools, the more you use it, the more it will work for you, and help you generate high-impact, game-changing opportunities.
As always, feel free to contact me with any of your thoughts, comments, or questions.
Great books on innovation & creativity